Skill Tree Unlocked

Game Designer

I design systems, core mechanics, and gameplay loops to ensure a balanced and compelling player experience.

Level Designer

Building worlds and environments, I define player flow, enemy placement, and challenges to ensure perfect level pacing.

Pixel Artist 2D

I create characters, environmental assets, UI, and sprite-by-sprite animations in a distinctive pixel art style.

Narrative Designer

Specializing in Narrative Design, I write engaging dialogue and develop deep world lore, ensuring the story is seamlessly woven into the player's gameplay experience.